Monthly Archives: May 2015

GearVR Development Resources for Unity Devs

In the process of working on Rainbow Smasher, we ended up making use of a lot of different online resources. Here’s our list of helpful stuff! Getting Started Creating a GearVR app in Unity Free Debugging/Profiling Against a Running GearVR Application Wired Debugging Wireless Debugging (forum post) Wireless Debugging (Google) Rendering Performance Optimization Squeezing Performance out of your Unity Gear VR Game (excellent,… Read more →

Rainbow Smasher

We’ve released a game for the Oculus Mobile VR Jam 2015! The name of the game is Rainbow Smasher. The concept is online, pure-PVP, cross-platform multiplayer. The main launch is targeted at the GearVR, a chassis for a Samsung Note 4 (or 6, now) that turns the phone into a neat little VR headset. We didn’t make it into the… Read more →